![]() ![]() The Vandal, Operator, and Judge were clear contenders but the pistol initially stumped us, as we realized a pistol Dragon skin would result in… anatomically challenging reload animations. Next, we had to think about the shape and anatomy of a dragon (yeah, gross) and how that would map to our weapons so they’d still be recognizable. Worldwide skin concept testing also gave us confidence that, yes, players did indeed like dragons and they wanted a dragon skin in VALORANT. To no one’s surprise, Preeti snuck it onto the team’s brainstorm whiteboard and several team members voted for it. In the meantime, we kicked off brainstorming for new skin ideas but Dragon still remained in the back of our minds. There were some doubts on the team about whether players would even want dragon skins at all, especially given VALORANT’s more grounded tone. When anyone asked when we’d make that badass Dragon skin, the answer was a consistent “We are not ready to make Dragon,” usually heard from Marino.īy 2019, we had made our first few evolving skins and making Dragon a reality began to sound more plausible.īut before solving art and design questions (there were many), first we had to decide if we should even make it. We hadn’t even finished making all of the base weapons! That is, we didn’t have a grasp of the VALORANT skins art style, or even know what the game’s skins could be. In 2018, our senior concept artist, Timur Mutsaev, designed the very first Dragon concept, then known as “Elemental Dragon.” Although it showed incredible potential and hyped the team, there was no world where we could start working on it. ![]()
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